|
BlitImageAlphaAddColour | |
BlitImageAlphaAddColour ThisImage, Xpos, Ypos, BlendColour | |
Parameters: ThisImage = The Index of the image you wish to draw Xpos = The X coordinate to draw this image Ypos = The Y coordinate to draw this image BlendColour = The RGB Colour to blend this surface after it's been drawn |
|
Returns: NONE | |
BlitImageAlphaAddColour is similar to the DrawImage function, except it has post processing. What it does, is it draws your selected image, but it also performs a Alpha Colour Addition on the image with your selected colour. So it's the equivalent using DrawImage to first draw the image as is, then going back drawing a BOX with an AlphaAdd InkMode over the image.. The combined processing is not just to save you a few lines of code, it's actually a more optimal way of performing this action. FACTS: * BlitImageAlphaAddColour alters the source image. * BlitImageAlphaAddColour is only intend for drawing FX or AFX formatted surfaces. * BlitImageAlphaAddColour doesn't support mask & alpha channel transparency. |
|
Example Source: Download This Example
|
Related Info: | BlitImageAlpha50Colour | BlitImageAlphaMultColour | BlitImageAlphaPostMultColour | BlitImageAlphaSubColour | BlitImageClear | Box | DrawAlphaImage | DrawImage | InkMode : |
|
|||||||||||||||||||||||||||||||||||||||
(c) Copyright 2002 - 2024 - Kevin Picone - PlayBASIC.com |