JoyDown checks if a joystick is being pushed Down.
FACTS:
* Joysticks can not be detected while the program is running, they must be connected before.
Mini Tutorial:
The following example show a basic joystick implementation.
; Get the Screen Center Xpos=GetScreenWidth()/2 Ypos=GetScreenHeight()/2 ; start of Program loop Do ; Clear the screen Cls RGB(0,0,0) ; Display the title message Print "JoySticks present:"+Str$(JoySticksFound) Print "Use JoyStick to Move the Circle" ; Set the print cursor to 0,100 SetCursor 0,100 JoySticksFound=0 ; Loop through and check the 4 possible Joystick devices For Device=1 To 4 ; Check if this devices exists If JoyStatus(device) Print "JoyStick:"+Str$(device) ; check directional controls If JoyLeft(device) Then Dec xpos If JoyRight(device) Then Inc xpos If JoyUp(device) Then Dec ypos If JoyDown(device) Then Inc ypos ; check the button States For button=1 To 10 If JoyButton(device,Button) Print "Pressing Button:"+Str$(Button) EndIf Next Print "" Inc JoySticksFound EndIf Next If JoySticksFound=0 CenterText 400,100,"No JoyStick Present, Please Connect one !" EndIf Circle Xpos,Ypos,10,true Sync Loop |
This example would output.
|