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PokeMapAnim | ||
PokeMapAnim MapIndex, AnimIndex, FrameIndex, BlockIndex | ||
Parameters: MapIndex = The Index of the Map that you wish to alter anim data within AnimIndex = The Index of the tile animation to store this block within FrameIndex = The position within the animation to store this block index BlockIndex = The block index you wish to store |
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Returns: NONE | ||
PokeMapAnim store a block index into an previously created block animation sequence. FACTS: * None Mini Tutorial: This example shows the hands on creation of a Map, and the basic creation of a map Anim. It then stores a series of block indexes with the anim and then displays the anim information back to the screen for you.
This example would output.
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Related Info: | CreateMapAnim | DeleteMapAnim | GetMapAnimStatus : |
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