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GetSpriteLocalSize | ||
Size = GetSpriteLocalSize(SpriteNumber) | ||
Parameters: SpriteNumber = The Index of the sprite you wish to query |
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Returns: Size = The size in bytes of this sprites local data area |
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The GetSpriteLocalSize function returns the size of the sprites local data area. FACTS: * It will return a false(0) if no local buffer exists * See CreateSpriteLocals Mini Tutorial: This example creates a sprites local data bank, fills it will various tidbits of test data, then reads this data back from the sprite.
This example would output.
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