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 PlayBasic V1.088 Demo + Retail Update Available

By: Kevin Picone Added: August 18th, 2005

Category: All

PlayBasic V1.088 Demo + Retail Update Available

This is the latest release build of PlayBasic. While this update focuses mainly on sprite and world systems. It is also includes the direct memory access commands (array pointers). Anyway, with this update we've introduced many commands to detect impacts between regions and sprites. Ranging from Ray to Sprite intersection through to detecting how may sprites are within custom vector shapes. Allow you fine tune your the collision and visibility systems in your game to a fine art.

For more information about PlayBasic, please visit the PlayBasic home page, download the demo and dive right on in..

Url: www.PlayBasic.com



New Sprite Collision Modes Included

- Sticky World Collision
- Point, Rect, Quad, Circle and Shape Sprite Collision
- Ray to sprite intersection
- Nearest Impact points
and more


Latest User Creations

Jack Steele and the Tower of Horror is the platform game produced by a group of PlayBasic users for a 72 hour gaming competition. It's an excellent example of what can be achieved in a small time frame!



Publish PB Games

Have you written a game or application in PlayBasic ? Need a publisher ?. Well, remember we'd love to promote your work on our site and through our news letter, free of course !. If your interested, email me.


Upgrades

Existing PlayBasic owners, can download the PB V1.088 retail update by using the order instructions (provided during ordering) and changing the V102,V103,V105,V106,V1073,V108 to V1088 in the original download filename. (Available NOW !)



TheGameCreators.com customers

If you purchased PlayBasic through TGC and wish get access to updates/betas on UW then send email 'Kevin Picone'





 

 
     
 
       

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