PlayBasic TUTORIALS


     New to programming and need some help getting started ? - Well, then our tutorial section will help kick start your programming adventure. If you're looking for more Source Code / Tutorials & Media ? - Then remember to visit the PlayBasic Resource board on our forums.

Found #4 items in I.D.E category by Kevin Picone


 PlayBasic Tutorial: Saving a New Project ( IDE BASICS )

By: Kevin Picone Added: April 15th, 2018

Category: All,I.D.E,Tutorial,Beginner,Getting Started,Source Code,Learn To Code

    This video takes the new PlayBasic programmer through a couple of examples that demo how to save a new project and create a new project folder using the PlayBasic IDE (Source Code editor) -

    1) In example one we write th classic Hello World example and then show how to save it as a project to the desktop

    2) In the second example we take this further by adding some sprite media to the project manually then demo how you might load the sprites and display them.





 PlayBasic TUTORIAL: Getting Started with the PlayBasic IDE

By: Kevin Picone Added: February 24th, 2017

Category: All,I.D.E,Video,Beginner,Getting Started

PlayBasic TUTORIAL: Getting Started with the PlayBasic IDE

Welcome, this tutorials takes the new programmer around the PlayBasic IDE. Focusing mainly the moving around the help files and some basic IDE usage.







 IDE Lesson- How To Load & Run Examples

By: Kevin Picone Added: February 1st, 2010

Category: All,Beginner,I.D.E,Getting Started,Video

     This video is aimed those new to PlayBasic IDE, and tries to give the user a quick overview of how to load and run one any of the included examples.

     Note: This is HD video, and best viewed in 720p in full screen.






 PlayBasic IDE - Getting Started Tutorial

By: Kevin Picone Added: February 29th, 2008

Category: All,Beginner,I.D.E,Getting Started


This tutorial (in the form of an FAQ) is to help people new to PlayBasic, find their way around the PlayBasic IDE (The editor) so they can start testing the included projects, or start experimenting with their own projects.




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