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GetIntersectObject |
ObjectIndex = GetIntersectObject() |
Parameters: NONE |
Returns: ObjectIndex = The Objects Index |
The GetIntersectObject function returns the Object Index from a previous intersection calculation. Depending upon what intersection functions you were using, the values stored here (when an intersection occurs) will provided relevant information about the object that was hit. More than likely this will be a Sprite Index . FACTS: * None |
Related Info: | CirclesIntersect | GetIntersectX# | GetIntersectY# | GetNormalX# | GetNormalY# | RayIntersectWorld : |
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