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SceneMaxZdepth | |
SceneMaxZdepth Zdepth | |
Parameters: Zdepth = The far clipping plane along the z axis |
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Returns: NONE | |
SceneMaxZdepth sets max Z depth allowed in the scene buffer. FACTS: * The Scene Buffer can only handle positive Z depths from zero to it's SceneMaxZdepth Mini Tutorial: This example creates a type of soft 3D scene, where it projects a set of pixels in 3d space. So pixels have z depth. The viewer then zooms in and out where pixels behind or beyond the max z depth are culled from the scene.
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Related Info: | CameraBasics | CaptureToScene | ClsScene | CreateCamera | DrawCamera | SceneCacheSize | SceneSortMethod : |
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