Worlds
 
 
 
 
Worlds / Create & Delete
 
 
CreateWorld Creates a static World
DeleteWorld Delete a World
GetFreeWorld Get a Free World Buffer Index
NewWorld Dynamically create a new static world
 
 
Worlds / Initialization
 
 
CaptureToWorld Make PlayBASIC capture the following Graphics commands to a World
PartitionWorld Partition this world space up for faster collision & intersections
 
 
Worlds / Camera & Scene
 
 
CameraGrabWorld Transfer a cameras view of a world to the scene buffer
CameraGrabWorldAt Translates a cameras view of a world to the scene buffer
 
 
Worlds / Collision & Intersection
 
 
GetWorldClosestPoint Get the closest world impact point within a zone
GetWorldElements Read the current number of elements in a world
GetWorldElementVisible Read the current visibility state of a captured world element
QueryWorldRegion Get a list of the items that are within a region of this world
RayIntersectWorld Check a Ray Intersects a World
WorldElementVisible Change the visibility of a captured world element
 
 
Worlds / Information
 
 
GetWorldQuantity Get the Max Number of Worlds Available
GetWorldStatus Get the state of a World
 
 


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